In Project 64, go to Options>Configure Graphics Plugins>Texture Enhancement and make sure 'load hi-res textures if available' is checked. Download the Texture pack and copy the folder 'hires_texture' into 'Project 64/Plugin. How to play Ocarina of Time with high resolution textures. Run the setup, and select the emulator folder as the installation directory. At this point, download a high resolution texture pack for Ocarina of Time. There are lot’s of different packs for the first N64 Zelda game, but we will be using the Federelli’s version, which you can grab: here.
![Netplay Netplay](http://i.imgur.com/htFOscB.gif)
Of course, since the engine remains the same, the N64 games still feel the same and the textures can only hide so much. But even then, there are people who've spent years redoing these little bitmap images, giving new high resolution looks or a unique cartoon feel to these age old classics.
This guide will cover usage with the N64 emulator called Project 64. However, most other emulators will also have the same ability. The steps should more or less be the same, though you may need to hunt to find the right buttons. At the time of writing, the latest stable version is 1.6 (and will likely remain there forever), with a paid beta 1.7 version. If you paid, go ahead and use the 1.7, however 1.6 will work just fine. Install Project 64.
Just double click your downloaded file and follow the on screen steps. Now your emulator is all set to use high resolution textures! You will, however, need to get roms to actually begin playing. Please note that you should own the original game before going out to download a rom. Once you have found a rom, go into Project 64, click File, then Choose Rom Directory and select the folder where you have placed your game.
Download your high resolution texture pack from the internet. A particularly good source for them is the. When you unzip, the folder name has to match the internal name of the game. Most high resolution texture packs already come in one properly labelled folder, however you can check the internal name by right clicking the game in your Project 64 romlist and selecting 'Rom Information'. Create a properly named folder in your hirestexture folder (from Step 9) if necessary.